It is recommended that this option be set to Clamp under Global Settings, and that Anisotropic Filtering be used instead to improve texture clarity. In general, it is better to just use Anisotropic Filtering to improve texture detail, rather than lowering LOD Bias, as there is no shimmering and the performance impact is minor. 2) Now open NVIDIA Control Panel by clicking the right mouse on the desktop and on Manage 3D Settings go to Program Settings, Add and find the Skyrim Special Edition installation folder (usually is on C:Program Files (x86)SteamsteamappscommonSkyrim Special Edition), select SkyrimSe. The default LOD Bias in a game is typically 0, but by using a negative value you can force mipmap levels to be moved further away, which can improve texture sharpness at the cost of introducing shimmering when textures are in motion. When you look at a surface close to you, a higher resolution mipmap is loaded as you move further away from that surface, progressively lower resolution mipmaps of it are displayed instead.
Mipmaps are a precomputed series of textures each of a certain resolution used to improve performance.
The LOD Bias controls texture detail by determining when different mipmaps are used. Adjusting the Level of Detail (LOD) is a method of sharpening details on textures.